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- 'use strict';
- Object.defineProperty(exports, '__esModule', { value: true });
- var runtimeDom = require('@vue/runtime-dom');
- var shared = require('@vue/shared');
- var compilerDom = require('@vue/compiler-dom');
- function _interopNamespace(e) {
- if (e && e.__esModule) { return e; } else {
- var n = Object.create(null);
- if (e) {
- Object.keys(e).forEach(function (k) {
- n[k] = e[k];
- });
- }
- n['default'] = e;
- return Object.freeze(n);
- }
- }
- var runtimeDom__namespace = /*#__PURE__*/_interopNamespace(runtimeDom);
- function initDev() {
- const target = shared.getGlobalThis();
- target.__VUE__ = true;
- runtimeDom.setDevtoolsHook(target.__VUE_DEVTOOLS_GLOBAL_HOOK__);
- }
- // This entry is the "full-build" that includes both the runtime
- initDev();
- const compileCache = Object.create(null);
- function compileToFunction(template, options) {
- if (!shared.isString(template)) {
- if (template.nodeType) {
- template = template.innerHTML;
- }
- else {
- runtimeDom.warn(`invalid template option: `, template);
- return shared.NOOP;
- }
- }
- const key = template;
- const cached = compileCache[key];
- if (cached) {
- return cached;
- }
- if (template[0] === '#') {
- const el = document.querySelector(template);
- if ( !el) {
- runtimeDom.warn(`Template element not found or is empty: ${template}`);
- }
- // __UNSAFE__
- // Reason: potential execution of JS expressions in in-DOM template.
- // The user must make sure the in-DOM template is trusted. If it's rendered
- // by the server, the template should not contain any user data.
- template = el ? el.innerHTML : ``;
- }
- const { code } = compilerDom.compile(template, shared.extend({
- hoistStatic: true,
- onError(err) {
- {
- const message = `Template compilation error: ${err.message}`;
- const codeFrame = err.loc &&
- shared.generateCodeFrame(template, err.loc.start.offset, err.loc.end.offset);
- runtimeDom.warn(codeFrame ? `${message}\n${codeFrame}` : message);
- }
- }
- }, options));
- // The wildcard import results in a huge object with every export
- // with keys that cannot be mangled, and can be quite heavy size-wise.
- // In the global build we know `Vue` is available globally so we can avoid
- // the wildcard object.
- const render = ( new Function('Vue', code)(runtimeDom__namespace));
- render._rc = true;
- return (compileCache[key] = render);
- }
- runtimeDom.registerRuntimeCompiler(compileToFunction);
- Object.keys(runtimeDom).forEach(function (k) {
- if (k !== 'default') exports[k] = runtimeDom[k];
- });
- exports.compile = compileToFunction;
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